DirectX books

This is a discussion on DirectX books within the Game Programming forums, part of the General Programming Boards category; I know there are lists of books elsewhere on this forum but not much about programming in DirectX. I already ...

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    DirectX books

    I know there are lists of books elsewhere on this forum but not much about programming in DirectX. I already know console C++ and the standard object oriented concepts (though you need that anyway) and have used Java Swing and XNA. The tutorials I can find online for DirectX are all hard to follow. An y good books out there?

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    As a just getting started book, my opinion is you can't beat getting it from the source: Inside DirectX -Microsoft Programming Series. It doesn't touch on direct3D however everything else is covered very well from a beginner's perspective. It will show you how to handle the COM interface, and explore all the other aspects besides just DirectDraw.
    Quote Originally Posted by anduril462 View Post
    Now, please, for the love of all things good and holy, think about what you're doing! Don't just run around willy-nilly, coding like a drunk two-year-old....
    Quote Originally Posted by quzah View Post
    ..... Just don't be surprised when I say you aren't using standard C anymore, and as such,are off in your own little universe that I will completely disregard.
    Warning: Some or all of my posted code may be non-standard and as such should not be used and in no case looked at.

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