3ds max, maya, bryce, etc.
How much experience do any of you have with the following programs?
I have all of those except Maya (which I plan on getting soon...since it is the best of them all), but it is hard to figure out any advanced stuff in them like texture mapping. I also want to know how the heck professionals do stuff like cinematics for games in those programs, because I know they dont go in and move each little object in a big movie one by one.
Anyone have any experience with these 3d modeling programs?