I was wondering..is there a way to create cool "pulse" effects without shaders? Allegro doesn't seem to support and OpenGl is too advanced for me, looks very hard to understand.
I have made a 2d game that looks absolutely boring and I would like to add some effects to it.
I tried the neon pharmacy effect thingy as a start, you know from green to red using line draws, but it doesn't work at all. The color remains the same, and the delay loop I used to control change doesn't make a difference...
so any way I can add some effects, beginner effects and start from there? Thanks
YouTube - Indie space shooter game lightfighter
would that be asking too much from Allegro?
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or some effect like this would be cool, when the ship explodes.
Any pointers? Thanks