I actually have a few questions. I am creating a game in C and using windows and DirectX. I am planning on making an EFS like game which is basically a turn based strategy tile game. One of the things I was thinking was how do people usually go about making their program save games and load games(do people save the entire maps and all the chars and stats in a file or do they have reference points of some kind, keep in mind this kind of game almost anything can change)?
Second off, anyone know where I can get any info on hex grids, or if someone would be so kind as to kinda teach me how to do them(maybe not teach but post some ideas)?
Third and last for the moment, my chars are going to all be customizable with skills and weap and armor slots and all that jazz, what do you think would be the best way for me to store that kind of info, linked lists or something else?