OpenGl books

This is a discussion on OpenGl books within the Game Programming forums, part of the General Programming Boards category; Hi everyone. I have been programming for awhile now and think that its time i start some games. I want ...

  1. #1
    Registered User The15th's Avatar
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    OpenGl books

    Hi everyone.

    I have been programming for awhile now and think that its time i start some games. I want to code with OpenGl, so i was just wondering what is the best book out there to start with.

  2. #2
    Has a Masters in B.S.
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    OpenGL game programming is excellent it teaches all kinds of necessary this such as matrix multiplication,rotation,translation and the like its nice.
    ADVISORY: This users posts are rated CP-MA, for Mature Audiences only.

  3. #3
    Fingerstyle Guitarist taylorguitarman's Avatar
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    You could get the old programming guide for free:
    here:
    http://ask.ii.uib.no/ebt-bin/nph-dwe...CollectionView

    or here:
    http://fly.cc.fer.hr/~unreal/theredbook/

    it would be a great place to start without spending any money.
    nehe also has some good tutorials.
    If a tree falls in the forest, and no one is around to see it, do the other trees make fun of it?

  4. #4
    Registered User The15th's Avatar
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    Thanks ppl for your reply's. Thanks for the URL's i was hoping for some good tutorials first, and thanks for the book title ill go buy it next time i have some cash.


  5. #5
    Registered User dirkduck's Avatar
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    <a href="http://nehe.gamedev.net">nehe.gamedev.net is a great place to start! cheers!</a>

  6. #6
    Registered User dirkduck's Avatar
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    hmm...html not working? nehe.gamedev.net there, that should work

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