reading a .3ds in OpenGL?
Solved: Thanks for the help
Hi guys. I've been playing around in OpenGL lately and downloaded the trial of 3d max. I'm thinking about purchasing the product for a full liscense, but want to make really sure I would be happy with the program. I have about 15 days left on the trial and I have made a complete 3d chess board. I would like to use an old chess engine I wrote and make it 3d. Does anyone know of a library or tutorial (free) that covers .3ds files in OpenGL? I tried asking on the autodesk community site but a majority of the members there seem to be designers and not programmers. I know you guys seem to provide the best answers I've seen around. Thanks.