I am Having trouble Compiling with DirectX

This is a discussion on I am Having trouble Compiling with DirectX within the Game Programming forums, part of the General Programming Boards category; I am learning the basics here. I am trying to blt a bitmap to the screen. But the problem I ...

  1. #1
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    I am Having trouble Compiling with DirectX

    I am learning the basics here. I am trying to blt a bitmap to the screen. But the problem I am having is not the code. The code compiles, but when I try to link the code during compile I get this error...

    ---------Configuration: techs revenge - Win32 Debug-------------
    Linking...
    TechRevengine.obj : error LNK2001: unresolved external symbol _IID_IDirectDraw7
    Debug/techs revenge.exe : fatal error LNK1120: 1 unresolved externals
    Error executing link.exe.

    techs revenge.exe - 2 error(s), 0 warning(s)


    Any insight on how to ratify the situation woulb be great.

    I am using Visual C++ Introductory Edition version 6.0

    Thanks

  2. #2
    Registered User Coder's Avatar
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    Did you add ddraw.lib ( or ddraw7.lib, I don't recall which is the name ) to your libraries?

    Goto Project Menu->Settings Select your project, click the "Link" tab, and add "ddraw.lib" to the list of libraries available.

    Alternatively ( I prefer this ), you can add this line of code to your header files that use ddraw :
    Code:
    #pragma comment(lib,"ddraw.lib")

  3. #3
    Intranasal Heroin User Xterria's Avatar
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    thats clever. so you can do that with any lib(dsound.lib, etc)?

  4. #4
    Fingerstyle Guitarist taylorguitarman's Avatar
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    Yes, you can. Compilers have other #pragmas so you might find it useful to look into it's options.
    If a tree falls in the forest, and no one is around to see it, do the other trees make fun of it?

  5. #5
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    -Challenge Stupidity... I love that... lmao

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