Basic Graphics Libraries (C)
Hey guys, I've been slowly teaching myself C over this past year and I've been doing simple things like making a hangman game to understand character arrays and pointers, and incorporating stuff like structs into it, just mainly to get used to using them in a simple setting. About the only topic I haven't covered yet are linked lists and stuff like binary trees. But alas I'm really only telling you guys this so you kind of understand where I'm at in programming. I've reached this point where I'd like to start delving into simple 2d graphics, but I'm not entirely sure where to start. I looked at some openGL tutorials, but not only did it seem to be way over my head, but that's mainly 3d right? I was thinking of maybe looking into SDL or something of that nature, but I wasn't sure if that was really a good path to go down at this point.
So I was just wondering if maybe you guys knew of some good (possibly simple) libraries and/or tutorials I could start off with for doing 2d graphics in C. I have done a few google searches on my own(which led to SDL coming to mind), but I figured it wouldn't hurt to ask some of those who are more experienced.
Thanks in advance ^_^