Sorry For My English. Anyone know how to process multyple key pressions in a game created with Freeglut??
for example if i made a first person shooter, i have to process 2 arrows at the same time plus for example the spaceboard (if i'm jumping while fighting) and while i'm shooting enemies using the mouse + left or right mouse button.
if it is not possibile doing this in freeglut. is it possibile with openGL commands without using glut intermediate??



LinkBack URL
About LinkBacks




The "XCheckTypedEvent()" is probably a good place to start.