I know I can swap textures on a mesh, but it should be impossible to use several textures on one mesh simultaneously, right?
If it's impossible, how can I do such things as changing clothes, armor or whatever on the character in the game?
The only ideas I had when thinking about it were creating a separate mesh for body for wearing body textures and hands and feet for their textures. The other idea was to create different texture sets and changing them, but it seems pointless if I have 20 different variations for body and legs (then it means 20*20=400 texture sets), so this idea seems useless.
What do you suggest?