Thread: Introductory Graphics in C, Info & Tutorial

  1. #1
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    Introductory Graphics in C, Info & Tutorial

    Sean posted this link to an introductory graphics tutorial and info on graphics programming in C, in the C forum.

    This is undoubtedly the best link I've seen, all year - do yourself a favor and check it out:

    ( Yes, I'm hyping it. No, I have no connection with it in any way. Yes, you'll be sorry if you don't check it out, if you're new at graphics in C, like me. )

    http://www.friedspace.com/cprogramming/cgraphics.php

    On the left column, you'll see the other links to their tutorial. Good stuff there! (imo)

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    It's kids level.
    Learn GDI and GDI+

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    You are kidding right? GDI is complete and utterly useless for anything gaming-related whatsoever.

    If you want to start out with graphical game programming SDL is very nice! You can easily do graphics and its not overly complicated and still lets you do some overly advanced stuff with OpenGL.

    Alternatively if you are more oriented to DirectX that works too....but GDI...no.

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    The Right Honourable psychopath's Avatar
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    I would imagine trying to write a game with GDI would be like trying to build a car with a plastic toy screwdriver.
    Last edited by psychopath; 03-16-2009 at 10:11 AM. Reason: I can't spell.
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    Quote Originally Posted by psychopath View Post
    I would imagine trying to write a game with GDI would be like trying to build a car with a plastic toy screwdriver.
    If we are talking Quake, sure. If you want to do something along the lines of Tetris, it would certainly be doable.

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    It would be doable but it wouldnt be practical, it would be cumbersome, and you will soon feel limited. If you want to do graphical game programming start out with a graphics library that is designed to produce games (I would suggest SDL for beginning).

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