wierd looping effect after exporting 3ds to .x annimation

This is a discussion on wierd looping effect after exporting 3ds to .x annimation within the Game Programming forums, part of the General Programming Boards category; does anyone know how to fix the constant looping of your model object .x animation it just keeps playing the ...

  1. #1
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    wierd looping effect after exporting 3ds to .x annimation

    does anyone know how to fix the constant looping of your model object .x animation
    it just keeps playing the same track in a loop , ive told 3dsmax not to loop and only run once
    yet the .x is exported with looping which there was no option not to loop in the export dialog
    i will make a video if needed to show whati mean

  2. #2
    Super Moderator VirtualAce's Avatar
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    If you are using D3DX it's animation controller loops by default. You must manually stop it from doing so.

  3. #3
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    ahh right thanks
    i cant seem to find anything on here about stopping looping?
    http://msdn.microsoft.com/en-us/libr...26(VS.85).aspx
    Last edited by Anddos; 01-04-2009 at 12:51 PM.

  4. #4
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    problem solved , you can basically set each key frame to play once or loop and thats exactly what i wanted

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