OpenGL and SDL

This is a discussion on OpenGL and SDL within the Game Programming forums, part of the General Programming Boards category; I just want to ask, if it's possible to use all OpenGL features with SDL only, so I don't need ...

  1. #1
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    OpenGL and SDL

    I just want to ask, if it's possible to use all OpenGL features with SDL only, so I don't need to setup all openGL things like OpenGL drawing context in Win32 API.

    Will I be able to use all functions without any problem?

  2. #2
    Woof, woof! zacs7's Avatar
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    Yes. Check the SDL documentation & tutorials.

    You may want to look into other libraries though (if you're not interested in other SDL features) like GLFW.

  3. #3
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    Ok. Thanks for your reply!

    GLFW looks interesting. I might be trying it someday.

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