I need some algorithm (preferably with some paper) that describes a completely automatic mesh morphing/correspondence algorithm. I don't want any user interaction.
The quality of the morph needs not be very good. Basically I am trying to use morphing between a set of pre-stored 3D mesh models, to do some Robotic Vision; so its not really for animation and stuff....thus I can't allow any user input.
Thanks a lot in advance.