Hmm, so just trying to learn the gfx part would be pointless without learning A? then bQuote:
AcerN30, the thing that you are not understanding here is the idea of abstraction. Visual Basic abstracts all the nitty-gritty stuff from you. In other words, it hides all the deep stuff from you and gives you these simple 1-line commands to do the things you want. Abstraction can be a good thing, and at times it can be a bad thing.
In terms of abstraction, C and C++ do not do as much abstraction for you as Visual Basic. Hence you have to write much more code in order to create windows, draw squares, and do many tasks that would take less lines of code in Visual Basic. Is this a bad thing? No. C and C++ programs perform hundreds of times more efficiently than Visual Basic programs do, and they truly give the programmer access to the system. But to be proficient in C and C++ you need to know what you are doing. You need to know at the very least know how memory/pointers work, or else you will completely fall on your face.
You are frustrated because you cannot do the same things in one line of code in C/C++ as you could do in Visual Basic, but you are not putting forth the effort or showing any willingness to learn how things are properly supposed to be done in the C/C++ languages. Be willing to learn.
Does this mean that there is no way to reduce the amount of lines of code that exist in a C/C++ program? No. There are several APIs that programmers use that provide nice functionality for them and some additional levels of abstraction, but you need to understand how to program in the standard C/C++ language before you start using those APIs.
As well, how would it work for a pocket pc?
With VB, you have a template. Where is that with C?