OpenGL Rendering problems
How do I set the render distance for objects? I've only gotten up to 20 units.. where my ship alone is 2 units. I doubt we'll have tiny maps like such, as we are making a space simulator, but it would be nice to see how far we can set the rendering. What should we look for?
Also, if anyone knows anything about the algorithm that the CryENGINE uses to render distant objects, please post something about it. I know they reduce the amount of polygons based on distance and use a good height maps system, but if anyone has any methods that they would like to share, do tell :)