FAQ: Header files, include statements

This is a discussion on FAQ: Header files, include statements within the FAQ Board forums, part of the General Programming Boards category; i dont completely understand how compilers process different header files, and also .cpp files. im trying to formulate a system ...

  1. #1
    mustang benny bennyandthejets's Avatar
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    FAQ: Header files, include statements

    i dont completely understand how compilers process different header files, and also .cpp files.

    im trying to formulate a system whereby i can add a class to my program that consists of a .h file and a .cpp file. These files contain completely independent code from the main program that can be added into any program, not based on or derived from any other classes or code. but i cant figure out how to include everything properly. the compiler always tells me this function is already defined or that function isn't defined yet; i have to fiddle around with the include statements a lot to make it work, and it never makes sense.

    what is the most efficient way to do this?

    for example, say main.cpp and main.h contain code that displays a window, adds child windows, etc. Then i have a class, benClass, that is contained within bClass.cpp and bClass.h. where do i add the includes so that everything functions properly?

    and also, changing things around a little, if i have a function in main.h that i want to call from bClass.cpp, where do i include everything? thanks for any advice.
    benforbes@optusnet.com.au
    Microsoft Visual Studio .NET 2003 Enterprise Architect
    Windows XP Pro

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  2. #2
    Skunkmeister Stoned_Coder's Avatar
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    this is how you should split a class over .h and .cpp files and then be able to use in another cpp file...

    Code:
    Point.h
    
    #include<iosfwd>
    
    class Point
    {
       public:
         Point();
         Point(int,int);
         ~Point();
         int GetX()const;
         int GetY()const;
         void SetXY(int,int);
         friend std::ostream& operator << (std::ostream&,const Point&);
    
       private:
         int X;
         int Y;
    };
    Code:
    Point.cpp
    
    #include "Point.h"
    #include<iostream>
    
    Point::Point() : X(0),Y(0) {}
    Point::Point(int x,int y) : X(x),Y(y) {}
    Point::~Point() {}
    int Point::GetX()const { return X;}
    int Point::GetY()const {return Y;}
    void Point::SetXY(int x,int y) { X=x; Y=y;}
    std::ostream& operator << (std::ostream& os,const Point& p)
    {
         os<<"( "<<p.X<<","<<p.Y<<" )";
         return os;
    }
    Code:
    Main.cpp
    
    #include "Point.h"
    #include <iostream>
    
    int main()
    {
        Point p(10,10);
        std::cout <<p<<std::endl;
        p.SetXY(20,20);
        std::cout<<p<<std::endl;
        return 0;
    }
    Not windows specific but will give you the idea.
    Free the weed!! Class B to class C is not good enough!!
    And the FAQ is here :- http://faq.cprogramming.com/cgi-bin/smartfaq.cgi

  3. #3
    mustang benny bennyandthejets's Avatar
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    suddenly it works. though i suspect things may get more complicated as my code advances, so expect more posts! thanks a lot.
    benforbes@optusnet.com.au
    Microsoft Visual Studio .NET 2003 Enterprise Architect
    Windows XP Pro

    Code Tags
    Programming FAQ
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