Ok, my programme is coming along nicely. But something weird is happening. Basically, its a game, and you press End Turn to erm, end the turn, but an error comes up. Its your standard array whoopsie about not being the right size (I'm in the library, I have no net access...). But when I try debugging it in VS .NET (7, is 2003 right?), it says that there is no code related to the error, and takes me to a screen full of gobbledegook. It is the same stuff each time, no changes that could be linked to a hardware fault (first time it happened, i went mad with prime95 and tons of ram checkers etc).
Could this be related to .NET Framework, and the fact I might/have/etc installed new versions? I think it used to be fine with 1.1, but could 2.0 be a right pain for this kind of thing?
Sorry about the looseness of the description, but am I heading in the right direction?
Your first thoughts of what the problem may be should not be malfunctioning hardware/problems with .NET -- it should be your code.
Not much anyone can do without seeing the code in question.
I'll try and get to a comp where I can upload that info. As far as I can remember that part hasn't changed since I last successfully built and ran the program.
You were right. But so was I...
Just a standard array out of bounds error, but because I had .NET framework 2 installed before VS installation, it goes belly up when there's an error.
Now I just have to figure out why my code for the array is going wrong, I swear it's right!