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Old 04-21-2005, 10:17 PM   #1
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C#, Programs vs Gaming, What is it aimed twords?

Just curious, not that i am a game maker nor desire too (but who doesent want to make a quick one right lol?), but i am curious as to what c# is ment to be applied twords.

ie, like C++, can it do anything i want it to for the most part? It just has more bells and whistles for "streamlined" production?

Or will games and junk soon be base coded in C#?
(not taking into account the graphics end like OpenGL/DX ect., just coding in C++/C#)
And if you dont think game makers will code them in C#, why is that so?

Thanks to any replies!
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Old 05-06-2005, 05:55 AM   #2
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An Example of C# programming is Ultima Online

I can scrape up some source for that if you like, but other than that, I'm not sure why they use that and not C++ :\
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Old 05-06-2005, 09:29 AM   #3
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k so in general theres no reason not to use C# for any application?

I thought maybe C# made too many shortcuts for some things, thanks
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Old 05-06-2005, 02:44 PM   #4
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I can't say I know enough about C# to give you an accurate answer
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Old 05-06-2005, 04:05 PM   #5
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np
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Old 05-14-2005, 09:48 PM   #6
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Quote:
Originally Posted by Shamino
An Example of C# programming is Ultima Online

I can scrape up some source for that if you like, but other than that, I'm not sure why they use that and not C++ :\
Hey Shamino, I thought Ultima Online was created in C++. Some third party Ultima Online clients were created in C# to create servers, not the actual game I believe. Besides, Ultima Online was created in like 1997, that was long before C# was created and distributed.
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Old 05-15-2005, 01:10 AM   #7
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ya i was a bit confused, but i didnt push it
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Old 05-16-2005, 08:29 PM   #8
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First of all, there are no quick games, so if you want to make a quick one, your screwed. Second, DirectX works with any programming language that uses COM. It works with BASIC, C, C++, and if it uses COM even C#. I haven't written a line of code in C# but I program in C++ and DirectX and that is how it works. I am sure the if you can use DirectX with BASIC then you can use it with C#.
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Old 05-16-2005, 10:03 PM   #9
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Yeah you'd use C# with managed DirectX :]
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