I'm working on a MDI program for a data editor that I'm designing, similiar to The Elder Scrolls Construction Set. I have the main form, which is the MDI parent, set to be maximized by default. I want to make the children scale themselves to the parent, so that if I run this program on different resolutions the children will keep their same ratio to the Parent. Say I have a child form that takes up half the width and all the height of the parent. I tried setting the Width and Height variables to equal several different size variables of the parent, but none of them give me the correct result.
That's just one of the attempts I've made, I tried using just Width and Height, I've tried MaximumSize.Width and MaximumSize.Height, I tried a few others too, and none of the do it correctly. I even swapped MaximizedBounds.Width and MaximizedBound.Height and I got the same result as if I did them to their respectice order.Code:EntityEditor.Width = this.MaximizedBounds.Width/2; EntityEditor.Height = this.MaximizedBounds.Height;



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