I am pretty new to C# and I'm wondering if it's possible to directly load a DLL from resource? Right now I'm extracting the embedded DLL and then loading the function like this.
I would much prefer to do this..Code:// Function to take resource name and extract it to file location of second parameter ExtractResourceToFile( "D3DWRAP.embed", "D3DWrapper.dll" ); [System.Runtime.InteropServices.DllImport("D3DWrapper.dll")] private static extern void createoverlay();
So is it possible to load the DLL function directly from the embedded resource or do I need to extract it first?Code:[System.Runtime.InteropServices.DllImport("D3DWRAP.embed")] private static extern void createoverlay();



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