Thread: OpenGL and C#. Is it Possible?

  1. #1
    Ethernal Noob
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    OpenGL and C#. Is it Possible?

    I ususally do my openGL stuff with C++, but I have been working a lot with C# and hope to continue, and just wanted to know if there was an SDK provided for C# to develop OpenGL apps.

  2. #2
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    This:
    http://groups.google.com/group/comp....e53eca6c9a2fa8
    was the first reasonable result from googling. Not sure if it's what you were looking for.

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    Mats
    Compilers can produce warnings - make the compiler programmers happy: Use them!
    Please don't PM me for help - and no, I don't do help over instant messengers.

  3. #3
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    Yeah I meant to say I saw CSGL before, but it's been unsupported for a long while. And I remember hearing my teacher say that C# was interoperable.

  4. #4
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    As far as I know, C# _is capable_ of calling non-C# code - how easy or difficult that is, I don't know.

    --
    Mats
    Compilers can produce warnings - make the compiler programmers happy: Use them!
    Please don't PM me for help - and no, I don't do help over instant messengers.

  5. #5
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    Well I just found something Called Tao.OpenGL which is a .NET OpenGL binding.

  6. #6
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    Wow, Tao is pretty much all I need, it even has a GLFW binding.

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