Hi
I am not really sure how parameter placeholders work and I was wondering if someone could explain it to me. I am dealing with classes and I don't really understand how they work together.
This is a discussion on parameter placeholders within the C++ Programming forums, part of the General Programming Boards category; Hi I am not really sure how parameter placeholders work and I was wondering if someone could explain it to ...
Hi
I am not really sure how parameter placeholders work and I was wondering if someone could explain it to me. I am dealing with classes and I don't really understand how they work together.
Are you talking about default arguments?
C + C++ Compiler: MinGW port of GCC
Version Control System: Bazaar
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I'm not really sure... Here is what my program looks like so far.
It is supposed to implement a cash register.
The last function (AmountToMakeChangeFor) is supposed to take a parameter placeholder double which represents the amount to make
change for, and fills the number of each denomination correctly, and the program should run like this (based upon how many non-zero amounts of each denomination you should receive in return:
Twenties: 2
Fives: 1
Ones: 1
Quarters: 2
Dimes: 1
Pennies: 3
I am quite baffled by this right now!
Code:#include <iostream> using namespace std; class Change { public: void showEach(); void setEachToZero(); double AmountToMakeChangeFor(); private: int numTwenties; int numTens; int numFives; int numOnes; int numQuarters; int numDimes; int numNickels; int numPennies; }; int main() { double amount; // declare a double named "amount" in MAIN double tender; // declare a double named "tender" in MAIN cout << "Please enter the amount of the item: "; //asks the user to enter price of item cin >> amount; // inputs this as "amount" cout << endl; // end line cout << "Please enter the amount tendered: "; // asks the user to enter the amount received cin >> tender; // inputs this as "tender" cout << endl; // end line if (tender - amount > 0) { double amt_p = tender - amount; } else if (tender - amount < 0) { double amt_p = 0; cout << "You owe an additional amount of " << amount - tender << endl; } else { double amt_p = 0; cout << "You broke even." << endl; } system("pause"); return 0; } void Change::showEach() // will show the number of each amount { if (numTwenties > 0) //if the # of 20s is greater than 0 { cout << "Twenties: " << numTwenties << endl; //output the number } if (numTens > 0) // if the # of 10s is greater than 0 { cout << "Tens: " << numTens << endl; //output the number } if (numFives > 0) // if the # of 5s is greater than 0 { cout << "Fives: " << numFives << endl; //output the number } if (numOnes > 0) // if the # of 1s is greater than 0 { cout << "Ones: " << numOnes << endl; //output the number } if (numQuarters > 0) // if the number of .25s is greater than 0 { cout << "Quarters: " << numQuarters << endl; // output the number } if (numDimes > 0) // if the # of .10s is greater than 0 { cout << "Dimes: " << numDimes << endl; // output the number } if (numNickels > 0) // if the # of nickels is greater than 0 { cout << "Nickels: " << numNickels << endl; // output the number } if (numPennies > 0) // if the number of pennies is greater than 0 { cout << "Pennies: " << numPennies<< endl; // output the number } } void Change::setEachToZero() { numTwenties = 0; numTens = 0; numFives = 0; numOnes = 0; numQuarters = 0; numDimes = 0; numNickels = 0; numPennies = 0; } void Change::AmountToMakeChangeFor(double amt_p) { numTwenties = (amt_p / 20); amt_p = (amt_p - (numTwenties * 20); numTens = (amt_p / 10); amt_p = (amt_p - (numTens * 10); numFives = (amt_p / 5); amt_p = (amt_p - (numFives * 5); numOnes = (amt_p /1); amt_p = (amt_p - (numOnes * 1); numQuarters = (amt_p / .25); amt_p = (amt_p - (numQuarters * .25); numDimes = (amt_p / .10); amt_p = (amt_p - (numDimes / .10); numNickels = (amt_p / .05); amt_p = (amt_p - (numNickels * .05); numPennies = (amt_p / .01); }
For one thing your function declarations don't match:
As to what you mean by placeholders, it is quite unclear. All you need is a pretty ordinary member function that takes a double (which may cause problems because of its imprecision - may-be you should multiply the input by 100 and round it to integer first) and returns void.Code:class Change { ... double AmountToMakeChangeFor(); }; void Change::AmountToMakeChangeFor(double amt_p)
I might be wrong.
Quoted more than 1000 times (I hope).Thank you, anon. You sure know how to recognize different types of trees from quite a long way away.
Maybe I'm going blind, but I don't see you using the Change class anywhere in main().