Classic Linking SDL in VC Problem

This is a discussion on Classic Linking SDL in VC Problem within the C++ Programming forums, part of the General Programming Boards category; I'm having this problem http://cboard.cprogramming.com/archi...p/t-83909.html But that person didn't explain how the got past the: LNK1561: entry point must be ...

  1. #1
    Registered User IdioticCreation's Avatar
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    Classic Linking SDL in VC Problem

    I'm having this problem
    http://cboard.cprogramming.com/archi...p/t-83909.html

    But that person didn't explain how the got past the:
    LNK1561: entry point must be defined
    error.

    I tried the stuff that people suggested in there, but to no avail.

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    Chinese pâté foxman's Avatar
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    Normally, if you want to work with SDL with Visual Studio (be 6.0 or 2005), you have to:

    • Create a "Win32 application" empty project
    • Add the SDL.lib and SDLMain.lib library to your project
    • Set the runtime library as "Multithreaded DLL"

    You also need the SDL.dll file to be in your project directory or in windows/system32/, but this wouldn't cause any linking error, only runtime error.

    And then, well, you start working with this
    Code:
    #include <SDL.h>
    
    int main(int argc, char *argv[])
    {
        return 0;
    }
    And it should work just fine.

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