Ok, I've been working on this RPG for a long time now, and I keep getting the error, 'Too much global data', no matter what I do. I've tried several things to limit my data. For each screen in the game, I have a matrix with integers standing for different terrain, and I used to have a huge three-dimensional array with all this data. Now, however, I have made a screen class and made each screen an instance of that class. It still tells me I have too much global data, even though I have none! Could anyone tell me different criteria that could cause this error?