Dev C++ > Vs C++ 08

This is a discussion on Dev C++ > Vs C++ 08 within the C++ Programming forums, part of the General Programming Boards category; Ok i agree, but does this mean i should just keep playing with flat c++ in console form? Then when ...

  1. #31
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    Ok i agree, but does this mean i should just keep playing with flat c++ in console form? Then when i apply to jobs, learn there enviroment (microsoft, unix etc) when i arrive?

    I agree alot of time is waisted trying to learn silly compiler quibs, and never perfecting the language.

    Look forward to your advice.

  2. #32
    C++まいる!Cをこわせ! Elysia's Avatar
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    Console? Who said C++ is limited to console?
    All those fancy apps you see out there, or hey, games - what are they written in? C++ of course!
    C++ can do all that C# and .NET does. It's not limited to console. It's just more difficult to write GUI in C++.
    Quote Originally Posted by Adak View Post
    io.h certainly IS included in some modern compilers. It is no longer part of the standard for C, but it is nevertheless, included in the very latest Pelles C versions.
    Quote Originally Posted by Salem View Post
    You mean it's included as a crutch to help ancient programmers limp along without them having to relearn too much.

    Outside of your DOS world, your header file is meaningless.
    For information on how to enable C++11 on your compiler, look here.
    よく聞くがいい!私は天才だからね! ^_^

  3. #33
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    Ok sounds good, but my brain is limited to embedded, .net and console at minute. What are games etc written in? Dev-C++ and then executed by and exe. I dont really understand how they are developed. I only really understand micrsoft - sorry to be so thick.

  4. #34
    C++まいる!Cをこわせ! Elysia's Avatar
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    Applications are applications and games are applications - they're just a file with a bunch of resources, data and executable code. They're no different from anything else.
    Dev-C++ is an IDE. It uses a compiler. A compiler turns your code into an application. It doesn't matter what IDE or compiler you use - in the end, you get an application.
    There are two types of applications mostly, though: CLI and GUI (for a lack of a better name).
    The only difference between them is that CLI has a dos window and the other does not.
    Games simply use the second type. They use windows (not the OS) to draw graphics upon.
    Last edited by Elysia; 12-10-2007 at 02:13 PM.
    Quote Originally Posted by Adak View Post
    io.h certainly IS included in some modern compilers. It is no longer part of the standard for C, but it is nevertheless, included in the very latest Pelles C versions.
    Quote Originally Posted by Salem View Post
    You mean it's included as a crutch to help ancient programmers limp along without them having to relearn too much.

    Outside of your DOS world, your header file is meaningless.
    For information on how to enable C++11 on your compiler, look here.
    よく聞くがいい!私は天才だからね! ^_^

  5. #35
    Cat without Hat CornedBee's Avatar
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    In a thread where the Common Language Infrastructure has been referred to as CLI, it might be wise to point out that in this case, CLI stands for Command Line Interface.

    They use windows (not the OS) to draw graphics upon.
    Well ... what do you think draws the windows? The OS does. Besides, games that use DirectX or OpenGL (i.e. all except the really basic ones) only use windows because DirectX needs them as identification hooks - after that, all the drawing is done through the DirectX interface.
    All the buzzt!
    CornedBee

    "There is not now, nor has there ever been, nor will there ever be, any programming language in which it is the least bit difficult to write bad code."
    - Flon's Law

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