Is there anyway to check to see my console program is in fullscreen?
Thanks.
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Is there anyway to check to see my console program is in fullscreen?
Thanks.
For NT versions of windows, there's always been a "GetConsoleDisplayMode" function in Kernel32, but has only been documented for XP and Vista. But it works in 2K as well.
ggCode:/*----------------------------------------------------------------------------- NT_GetConsoleDisplayMode - Get the display mode of the current console. Parameters: pdwMode - [out] A non-zero value indicates full screen Returns Values: TRUE if successful, otherwise FALSE is returned. Call GetLastError() for extended information. Remarks: This only works on NT based versions of Windows. -----------------------------------------------------------------------------*/ BOOL NT_GetConsoleDisplayMode(DWORD *pdwMode) { typedef BOOL (WINAPI *GCDMProc_t) (LPDWORD); GCDMProc_t GetConsoleDisplayMode; HMODULE hKernel32; BOOL bFreeLib = FALSE, ret; const char KERNEL32_NAME[] = "kernel32.dll"; hKernel32 = GetModuleHandleA(KERNEL32_NAME); if (hKernel32 == NULL) { hKernel32 = LoadLibraryA(KERNEL32_NAME); if (hKernel32 == NULL) return FALSE; bFreeLib = true; }//if GetConsoleDisplayMode = (GCDMProc_t)GetProcAddress(hKernel32, "GetConsoleDisplayMode"); if (GetConsoleDisplayMode == NULL) { SetLastError(ERROR_CALL_NOT_IMPLEMENTED); ret = FALSE; }//if else { ret = GetConsoleDisplayMode(pdwMode); }//else if (bFreeLib) FreeLibrary(hKernel32); return ret; }//NT_GetConsoleDisplayMode