C++ jargons: Really CONFUSING
Hi folks,
We use these two C++ jargons very often while explaining the code architecture.
Code:
1. UNICODE and BYTECODE
and the other one is
2. EARLY BINDING and LATE BINDING
As per my understanding, Early Binding and Late Binding are used during compilation may be similar to an Array (static memory allocation) and New (dynamic memory allocation).
BUT, I have no idead about Unicode and Bytecode.
I would really appreciate if anyone can provide a clear picture for both the above queries.
thanx in advance:)
-- Cavestine