C++ Class (Im Teaching)
I have started a c++ club for high school students, who are want to eventually end up making their own game. None of them have programmed before, does anyone have any ideas on possible lessons to lead up to making a simple, yet fulfilling c++ game.
control flow - if, for, while.
design of classes.
If none of them programmed before, I would think the first step is to explain a little bit about how programming languages work. Sure, it might be boring as hell, but it will help lay down some concepts. Explain what syntax is, different variable types, all the operators, and precedence. I'm not a teacher at all, but I'd say for the first few lessons explain general concepts seen in almost all languages (the things I mentioned) before you get into C/C++ specific, and you could explain how the computer interprets computer languages. Then you can go into a "Hello World!" program, and explain every part of that and why it works.
I wish there was a C++ club at my school, our computer science classes SUCK! We only got up to pointers in the advanced C++ class, what a joke. :(
You're right, mats. They don't need to know about variables at all :)
Nah, that's just confusing. Well, maybe they can be used for some things occassionally, but only if they are pointers, right?
Originally Posted by twomers
Thanks, ill probally use those suggestions