dlls are hard

This is a discussion on dlls are hard within the C++ Programming forums, part of the General Programming Boards category; oooo i didnt know visual studio uses different header based on what language im using. sweet that works, THANKS! im ...

  1. #16
    Wanabe Laser Engineer chico1st's Avatar
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    oooo i didnt know visual studio uses different header based on what language im using.
    sweet that works, THANKS!

    im getting this warning now. was this what you were talking about bubba?

    Code:
    c:\startupplot.c(161) : warning C4013: 'malloc' undefined; assuming extern returning int
    c:\startupplot.c(164) : warning C4013: 'free' undefined; assuming extern returning int

  2. #17
    Deathray Engineer MacGyver's Avatar
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    Include stdlib.h. for C or cstdlib for C++. Didn't we cover this already?

  3. #18
    Wanabe Laser Engineer chico1st's Avatar
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    sorry... i loaded an old version of the code and made the changes again (i thought) because i was getting some weird errors.

    whoops.

  4. #19
    Wanabe Laser Engineer chico1st's Avatar
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    BOOYEAH!

    Thanks guys you're the best!

  5. #20
    Wanabe Laser Engineer chico1st's Avatar
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    when i compile this DLL there is a lot of other stuff made.
    .pch
    .obj
    etc

    do i need to take this with me when i take my dll places?

    also there is debug and release. I dont know what release means but im told it is better... how do i make this?

  6. #21
    Deathray Engineer MacGyver's Avatar
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    .pch are precompiled headers. They make the compilation process faster. You don't need to distribute them. .obj are compiled source code files that are not linked. You don't need to distribute them.

    As far as switching between debug and release..... RTM. It's IDE/compiler specific. For MSVS, it should be right there in front of you.

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