i am getting 1A as output, i expected A ??Code:#include<iostream> #include<typeinfo> using namespace std; class A{}; int main() { A a; cout<<typeid(a).name(); return 0; }
i am getting 1A as output, i expected A ??Code:#include<iostream> #include<typeinfo> using namespace std; class A{}; int main() { A a; cout<<typeid(a).name(); return 0; }
I've read that the C-style string you get back from name() in this case is non-portable between compilers.... basically implemetation dependent....
Just running a few test programs through MinGW for a second, the number in the first byte always seems to match the number of letters in the class name, which I would guess is the length, in bytes, necessary to hold the class name. I imagine someone better versed in these details would be better able to tell us something more definite.