[OT] help translating and phrazing

Good evening,

im working on a class that will help to understand radial movement:

i need help in next :

Quote:

translating phrazes

naming functions.

making the documentation more understandable.

some thing equelant in English to Quote:

" Work as a parrot "

//to do some thing without thinking.

varphi (?) : special latin sign that is the angle (in Radians ) that is changed by time :

Code:

`r=R* cos(varphi(t) hat i + R* sin(varphi(t)) hat j`

when R is Radius

r is the place vector.

as in normal movement your equation is :

X(t) = x_0 + v_0 * t + (a /2 )t^2

X_0 = is the offset at the start point from the 0 point //could some one please say some thing more understanable.

V_0 = the speed at startup.

a = acceleration.

varphi(t) = varphi_0 + omega_0 * t alpha / 2 * t^2

alpha = omega(t)' = vephai(t)''

omega(t) = omega_0 + alpha * t

alpha = acceleration

Radian = read wikipedia.

Angle to radian = pi * angle / 180

Pi = the ratio between the circumference and radius.

omega_0 = the speed of the angle changing in rad / sec.

omega(t) = the speed at on a specific time

N = the amount of circles it did (point came back to it start point when moving on circular path).

N = varphi (t) / 2 pi

for now the class looks like that :

Code:

`class radial_movement`

{

private:

float N;

float varphi;

float varphi_0;

float omega;

float omega_0;

float alpha;

int N;

float t;//Time

set(float varphi,float varphi_0,float omega,float omega_0,float alpha,int N);

/*

default values :

varphi_0 = 0;

omega_0 = 0;

*/

public:

radial_movement();

radial_movement(float varphi,float varphi_0,float omega,float omega_0,float alpha,int N);

radial_movement(radial_movement& );

~radial_movement();

set_t(float t);

void calculate();

/*

is called after set

Will calculate (if not set) varphi ,omega , alpha , N

varphi can be calculated if (time != 0) && (scenario) ;

scenario =

(N != 0) , N = varphi(t) / 2 pi.

(omega(t) != 0) ,varphi_0 + omega(t) * t + alpha / 2 * t^2

omega(t) is calculated using :

varphi or alpha or N:

N = 2 pi / omega (t) , N = varphi / 2 pi

*/

float get_varphi();

float get_omega();

float get_alpha();

};