C++ for xbox 360

This is a discussion on C++ for xbox 360 within the C++ Programming forums, part of the General Programming Boards category; does anyone know how to make C++ games for the Xbox 360 console. If so can you tell me....

  1. #1
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    C++ for xbox 360

    does anyone know how to make C++ games for the Xbox 360 console. If so can you tell me.

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    If your programming skills are flawless, then I understand you. Else, you're wasting time. A good game takes a lot of time and a lot of programmers to build it...

  3. #3
    Cat without Hat CornedBee's Avatar
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    Strictly speaking, it's all a matter of getting the Xbox SDK from Microsoft. I estimate the price at a few thousand dollars.

    http://channel9.msdn.com/ShowPost.aspx?PostID=138002 (rather old, thread is from 2005)

    Google turns up more stuff, but I'm too lazy to look through it.
    Last edited by CornedBee; 04-30-2007 at 04:41 AM.
    All the buzzt!
    CornedBee

    "There is not now, nor has there ever been, nor will there ever be, any programming language in which it is the least bit difficult to write bad code."
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  4. #4
    "Why use dynamic memory?"
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    the good news is that Xbox games are made with DirectX you should maybe email a gaming company or something, I bet they use Microsoft Visual Studio if it involves DX and C++
    "C makes it easy to shoot yourself in the foot; C++ makes it harder, but when you do, it blows away your whole leg."-Bjarne Stroustrup
    Nearing the end of finishing my 2D card game! I have to work on its 'manifesto' though <_<

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    Crazy Fool Perspective's Avatar
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    >the good news is that Xbox games are made with DirectX

    Actually, they are made with a variant of DX (called DirectX+, IIRC). So, writing straight up DX code doesn't guarantee cross compatability. Bottom line is you need the SDK CornedBee pointed out.

  6. #6
    For Narnia! Sentral's Avatar
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    You could always use XNA. However, it uses C# and is somewhat limited.
    Videogame Memories!
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  7. #7
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    Various games on the Xbox Live Arcade are made with XNA studio, and some of them are not made by a large bodied staff, so it's not a pipe dream to make a game on a smaller scale.

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    Microsoft was going to release free xbox 360 development kits for anyone with a copy of Windows XP SP2 or so I heard, though it uses C#.
    My computer is awesome.

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    You need XNA Game Studio Express and Visual C# 2005 Express.
    Then free your fantasy!

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