I expect if you saw some old game code, you'd see all kinds of tidbits like this. In fact it wouldn't surprise me to see them in new game code. The code may not run on every processor, but it's blazing fast.
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I expect if you saw some old game code, you'd see all kinds of tidbits like this. In fact it wouldn't surprise me to see them in new game code. The code may not run on every processor, but it's blazing fast.
You'd be surprised. Reusability is the keyword in game development nowadays.