Hallo,
I have a question about aruments.
One of my classes takes a Vector3D as an argument (3 floats), which is fine in some cases, but I have to do like this
Vector3D pos(0,0,10);
sphere.setPos(pos);
Sometimes it wuld be nice to be able to do:
Sphere.setPos(0,0,10)
Is there a way so that I can switch between the two ways?
thanks