Programming Question

This is a discussion on Programming Question within the C++ Programming forums, part of the General Programming Boards category; When Doing C++ programming and I want to do animation and user interface how do I know what libraries I ...

  1. #1
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    Programming Question

    When Doing C++ programming and I want to do animation and user interface how do I know what libraries I have to use in my main and the functions?

  2. #2
    Skunkmeister Stoned_Coder's Avatar
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    erm..... you could start by learning the language and realising that c++ is not visual basic and it will be a couple of years before you do GUI and animation stuff.
    Free the weed!! Class B to class C is not good enough!!
    And the FAQ is here :- http://faq.cprogramming.com/cgi-bin/smartfaq.cgi

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    Ok then what do you call these at the begining of the program? As far as I can remember my teacher called these libraries

    #include<stdio.h>
    #include<conio.h>
    #include<string.h>
    #include<iostream.h>


    if these are not Libraries then what is the correct term for them?

  4. #4
    &TH of undefined behavior Fordy's Avatar
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    They are headers.....often holding declarations for library functions.....

    They are included in your code before compilation........

  5. #5
    tch
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    MCF AppWizard

    That's what I use to make GUI(simple ones) but if you want really good ones learn Alot of ActiveX controls and you'll be set..

    correct me if im wrong.

  6. #6
    Fingerstyle Guitarist taylorguitarman's Avatar
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    To do graphics you need to move out of console programming and into a window environment. I'll assume you use windows. Then you need to look into the Win32 API and the DirectGraphics API from DirectX. If you don't know the language itself very well you're going to have a difficult time doing GUIs (Graphical User Interfaces). First learn the language, then move up to APIs.

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