I get an error when running this code:
I have no idea what is wrong, but the errors it spits out are:Code:class Material { public: Material(int _r, int _g, int _b); ~Material(); void setColor(int _r, int _g, int _b); int getR(); int getG(); int getB(); // Operator overloading Material& operator =(const Material& m) { r = m.r; g = m.g; b = m.b; return (*this); } private: int r,g,b; }; class Sphere { public: Sphere(); ~Sphere(); void setRadius(float r); float getRadius(); void setPosition(Vector3D pos); Vector3D getPosition(); void setMaterial(Material m); Material getMaterial(); void setLight(int l); bool isLight(); private: Vector3D position; Material color; float radius; bool light; };
And when I press the text, it links to this part of my code:Code:In constructor `Sphere::Sphere()': no matching function for call to `Material::Material()' candidates are: Material::Material(const Material&) Material::Material(int, int, int)
Thanks for your timeCode:// Spherer class defenition // ------------------------------------------------------------ Sphere::Sphere() { position.set(0,0,0); radius = 1; }![]()



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