Classes storing instances of own class.

This is a discussion on Classes storing instances of own class. within the C++ Programming forums, part of the General Programming Boards category; Could anyone tell me why the following code fragment is not valid. I get an Undefined Structure error Code: class ...

  1. #1
    HIM
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    Classes storing instances of own class.

    Could anyone tell me why the following code fragment is not valid. I get an Undefined Structure error

    Code:
    class MyClass
    {
        public:
              ........
        private:
              MyClass instanceOfClass;
    };
    The class has to store a reference to another instance of the class. Actually reference is a bad term, technically a copy, since the original version of that instance may be deleted/moved by another part of the program.

    Im assuming that the problem is something to do with c++ wanting to know the size of everything at compile time. But then how do I get around it? Like I said, I cant use a pointer, because the instance of MyClass it points to may be either deleted or moved.

  2. #2
    HIM
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    UPDATE:

    I feel its incredibly messy, but Im currently using a vector<MyClass> to store my instance. While it looks and most likely is wasteful, not only does it work, but it also allows me to easily define a != NULL operator, where MyClass != null if the vector size is greater than 0.

    On which note, my translation from java to c++ is now essentially complete, with the exception of clearing it up and making it a little more prefessional. So thanks for all the help people have given merecently

  3. #3
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    Well, instanceOfClass would have its own instanceOfClass, which would have its own instanceOfClass, and so on. It would run into an infinite loop. Since a vector may or may not hold a class instance, it (like a pointer or some other container object) provides a mechanism with which to terminate the hierachy at some point.
    Code:
    #include <stdio.h>
    
    void J(char*a){int f,i=0,c='1';for(;a[i]!='0';++i)if(i==81){
    puts(a);return;}for(;c<='9';++c){for(f=0;f<9;++f)if(a[i-i%27+i%9
    /3*3+f/3*9+f%3]==c||a[i%9+f*9]==c||a[i-i%9+f]==c)goto e;a[i]=c;J(a);a[i]
    ='0';e:;}}int main(int c,char**v){int t=0;if(c>1){for(;v[1][
    t];++t);if(t==81){J(v[1]);return 0;}}puts("sudoku [0-9]{81}");return 1;}

  4. #4
    Cat without Hat CornedBee's Avatar
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    In other words, an object containing an instance of its own class is of infinite size and therefore illegal.
    All the buzzt!
    CornedBee

    "There is not now, nor has there ever been, nor will there ever be, any programming language in which it is the least bit difficult to write bad code."
    - Flon's Law

  5. #5
    Cat
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    And you can get deep copy semantics with a pointer, too; you just need to manually allocate/deallocate, or use a smart pointer. Pointers are exactly why Java permits this sort of thing.
    You ever try a pink golf ball, Wally? Why, the wind shear on a pink ball alone can take the head clean off a 90 pound midget at 300 yards.

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