Alright, I have the following code:
and it works, but I'm wondering if there is a more efficient way to do this? I don't know too much about unions, or structure pointers, however I feel that there's probably a way to improve this code...Code:class winStrct_T { public: struct BLACK_t { int r; int g; int b; } BLACK; struct WHITE_t { int r; int g; int b; } WHITE; struct GREEN_t { int r; int g; int b; } GREEN; struct BLUE_t { int r; int g; int b; } BLUE; void set_colours(void); protected: int tmpVar; } winStrct;



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