Recommendation on Books for Designing Classes/etc.. in C++

This is a discussion on Recommendation on Books for Designing Classes/etc.. in C++ within the C++ Programming forums, part of the General Programming Boards category; <<split from C++ Book Recommendations >> Hello, I need recommendation on books for designing classes/etc.. in C++. I have couple ...

  1. #1
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    <<split from C++ Book Recommendations>>

    Hello,


    I need recommendation on books for designing classes/etc.. in C++.
    I have couple of books from the above list, but i need some guidance on how to approach a particular problem and model that into classes/member functions etc..

    TIA,
    Raahi.

  2. #2
    (?<!re)tired Mario F.'s Avatar
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    Have the same problem. I always struggle with design.

    I bought Addison Wesley's Design Patterns Explained, A New Perspective on Object-Oriented Design. But also have been hearing good things about "Head First, Design Patterns."

    I'm having a somewhat hard time digesting the one I bought. You may want to consider, OReily's Head First.
    The programmer’s wife tells him: “Run to the store and pick up a loaf of bread. If they have eggs, get a dozen.”
    The programmer comes home with 12 loaves of bread.


    Originally Posted by brewbuck:
    Reimplementing a large system in another language to get a 25% performance boost is nonsense. It would be cheaper to just get a computer which is 25% faster.

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    The Gang of Four's Design Patterns (Gamma, Helm, Johnson, Vlissides) is the book on design patterns. I'm not sure how effective it would be at giving help on a particular situation, but it would probably give you enough information to help you figure it out.

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    (?<!re)tired Mario F.'s Avatar
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    Quote Originally Posted by Daved
    The Gang of Four's Design Patterns (Gamma, Helm, Johnson, Vlissides) is the book on design patterns.
    I knew there was some other book I was forgetting. When I bought Design Patterns Explained I looked all over for this some other book I couldn't remember. And this was it, after all. Bummer!

    Thanks for the tip Daved. I guess I will have to shell out some more. Learning C++ is not cheap. And being silly inside a bookstore dosn't help any.
    The programmer’s wife tells him: “Run to the store and pick up a loaf of bread. If they have eggs, get a dozen.”
    The programmer comes home with 12 loaves of bread.


    Originally Posted by brewbuck:
    Reimplementing a large system in another language to get a 25% performance boost is nonsense. It would be cheaper to just get a computer which is 25% faster.

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    Crazy Fool Perspective's Avatar
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    Quote Originally Posted by Daved
    The Gang of Four's Design Patterns (Gamma, Helm, Johnson, Vlissides) is the book on design patterns. I'm not sure how effective it would be at giving help on a particular situation, but it would probably give you enough information to help you figure it out.

    +1
    (my message is long enough if I say its long enough damnit... That +1 carries powerfull meaning beyond the comprehension of your javascript message length checking foolary!)

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    i will give it a try..
    thankyou for all your responses..

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