Code:
#include <cstdlib>
#include <iostream>
#include <string>
#include <cctype>
#include <algorithm>
using namespace std;
void create();
void createdata(string race);
int yn;
struct stats{
string name;
string race;
int lvl;
int hel;
double att;
double def;
double mage;
double arch;
double agi;
double mon;
double exp;
};
stats player;
stats opponent;
int main() {
string select;
do {
cout<<"welcome to my little game i like to call\n";
cout<<"FABLE RIPOFF\n";
cout<<"\n\n\n";
cout<<"please choose an option,\n";
cout<<"tutorial is recommended for beginners\n\n";
cout<<"play game(type play)\n";
cout<<"load(type load)\n";
cout<<"tutorial(type tut)\n";
cout<<"quit(type quit)\n";
cin>>select;
transform (select.begin(),select.end(), select.begin(), tolower);
cout<<endl;
if(select == "play") {
system("cls");
create();
cin.get();
} else if(select == "tut") {
cout<<"under construction\n";
cin.get();
} else if(select == "quit") {
return 0;
}
cin.get();
} while(select != "quit");
}
void create() {
string race;
string yn;
cout<<"which race do you want to be?\n";
cout<<"\n\n";
cout<<"human(press h)\n";
cout<<"elf(press e)\n";
cout<<"mage(press m)\n";
cout<<"demon(press d)\n";
cout<<"please choose an option\n";
cin>>race;
transform (race.begin(),race.end(), race.begin(), tolower);
if(race == "h") {
cout<<"humans are not a preferred race for battles mainly because of there\n";
cout<<"stupidity,they are however the only race that shops will talk to\n";
cout<<"but because of this they cant go into other lands shops other than\n";
cout<<"philostone.at the moment no human has survived even a minimal attack\n";
cout<<"from another monster,will you?\n";
cout<<"are you sure you want to be human\n";
} else if(race == "e") {
cout<<"elves are an amazing race,known for there absoloute mastery in \n";
cout<<"archery,choosing this race will assure you a spot in the archers\n";
cout<<"guild,they are also the only race other than mages to be\n";
cout<<"able to do magic,but dont let that fool you there no mages\n";
cout<<"but there very small which means this is what they have to rely\n";
cout<<"on just magic and archery but being small gives them amazing speed\n";
cout<<"allowing them to flee from every battle they face\n";
cout<<"are you sure you want to be an elf?\n";
} else if(race == "m") {
cout<<"mages are the most powerfull magicians and also most likely\n";
cout<<"to finish the game to the very end,and being able to join\n";
cout<<"the magic guild gives them the arsenal of magic they need\n";
cout<<"provided they have the money to buy the spells of coarse\n";
cout<<"are you sure you want to be a mage?\n";
} else if(race == "d") {
cout<<"demons dont care about archery or magicks they care about\n";
cout<<"BRUTE strenth there dumb as a doorknob but stronger than \n";
cout<<"anything else in the world\n";
cout<<"nobody whose fought a demon in a brute strenth battle\n";
cout<<"has lived to tell the tale\n";
cout<<"are you sure you want to be a demon?\n";
}
cin>>yn;
transform (yn.begin(),yn.end(), yn.begin(), tolower);
if(yn == "y") {
createdata(race);
} else {
system("cls");
create();
}
}
void createdata(string race){
string name;
cout<<"What is your character's name?\n";
cin>>name;
system("cls");
if(race == "h") {
player.lvl = 1;
player.hel = 100;
player.att = 3;
player.def = 2;
player.agi = 3;
player.arch = 0;
player.mage = 0;
player.mon = 0;
player.exp = 0;
} else if(race == "e") {
player.lvl = 1;
player.hel = 100;
player.att = 2;
player.def = 2;
player.agi = 3;
player.arch = 4;
player.mage = 1;
player.mon = 0;
player.exp = 0;
} else if(race == "m") {
player.lvl = 1;
player.hel = 100;
player.att = 1;
player.def = 1;
player.agi = 2;
player.arch = 0;
player.mage = 5;
player.mon = 0;
player.exp = 0;
} else if(race == "d") {
player.lvl = 1;
player.hel = 100;
player.att = 5;
player.def = 5;
player.agi = 2;
player.arch = 0;
player.mage = 0;
player.mon = 0;
player.exp = 0;
}
cout<<"Here are your stats\n";
cout<<"level "<<player.lvl<<endl;
cout<<"health "<<player.hel<<endl;
cout<<"attack "<<player.att<<endl;
cout<<"defense "<<player.def<<endl;
cout<<"agility "<<player.agi<<endl;
cout<<"archery "<<player.arch<<endl;
cout<<"magic "<<player.mage<<endl;
cout<<"money "<<player.mon<<endl;
cout<<"experience "<<player.exp<<endl;
}
Here is with some of the changes I was talking to you about on MSN.