Any body know of any good Tracking Algorithams? I don't mean like: "if(missle_x > player_x) missle_x--; else missle_x++;". I mean more like the seeker missles in the game MicroMan. (Smooth and more realitic.) I have made many of my own but nothing as good as in MicroMan, and It seem that the same one used in MicroMan is used in many other games too. So if you have any good Tracking Algorithams, please let me know.