Stack and Free Store Objects
I'm a Java programer trying to complete a project in c++.
I want to create a vector as a member of a class.
Why won't this work? It will not compile if I try to use "spriteList" in my class's scope. I've tried having a pointer to a vector and using the "new" operator, but the code gets ugly with all the indirections.
Also, I've noticed that tutorials always show how to make an object this way.
Then they mention that you can have a pointer to an object. I'm used to having pointers to objects but why would the language allow an object to reside on the stack? Is there an advantage?