ReadConsoleInput(hInputput, &InputRecord, 1, &Events);
in the line above I understand what everything does except for the number 1, Can someone tell me what it does?
ReadConsoleInput(hInputput, &InputRecord, 1, &Events);
in the line above I understand what everything does except for the number 1, Can someone tell me what it does?
The number of inputs to read. If you had an array of INPUT_RECORDS then you can read more than one input per call.
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