Hi all, is there a way to have the system time using DirectX and C++ to use it in a clock?

I'm searching for some example.

Thank you in advanced!

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- 04-06-2006ArkanosReturn the system time!
Hi all, is there a way to have the system time using DirectX and C++ to use it in a clock?

I'm searching for some example.

Thank you in advanced! - 04-06-2006ElastoManiac
Your using DirectX, therefor your using windows. There are plenty functions there. I'm lazy so search the web for <time.h>

- 04-06-2006major_small
- 04-14-2006Arkanos
To clarify the problem!!

I'm trying to do a clock using the DirectX & C++.

So I wrote quite everything but now I have a BIG problem, I have to use the system time and apply the hour to the hour hand on the clock and the same for the minute hand.

I have created a function called SetValue(int valueH, int valueM) that calculates and sets the position on the clock of the hands, but I don't know how can I get the system time.

Here my control (part of a code):

Code:`static int minute = 0;`

static int hour = 1;

minute++;

if (minute > 59)

{

if (hour > 11)

hour = 0;

hour++;

minute = 0;

}

for (i = 0; i < Clock; i++)

ClockV.getElement(i)->SetValue(hour, minute);

Please help me!! :( :( - 04-14-2006IdeswaCode:
`time_t t = time(0);`

int secs = localtime (&t) -> tm_sec;

int mins = localtime (&t) -> tm_min;

int hours = localtime (&t) -> tm_hour;

int dayofmonth = localtime (&t) -> tm_mday;

int month = localtime (&t) -> tm_mon;

int year = localtime (&t) -> tm_year;

- 04-14-2006Arkanos
Thank you, finally I've fixed my problem.

Really thank you!