i cant get my static character to work right. i start the first player off at 'A' which i get fine but when it goes to the next player i want the player to be 'B' and so on for the number of players casue there can be more than 2 players. but after the 'A' gets printed the second player is not 'B' it just prints some wierd character instead.
class to make characters
class to hold # of playersCode:class Player { private: char symbol; public: static char players; Player() {symbol = players++;} ~Player(); char getMark() {return symbol;} bool operator == (Player& player); }; Player::~Player(){} bool Player::operator == (Player& player) { return symbol == player.symbol; } // Global char Player::players = 'A';
this is a switch statement you hin enter to mark the place you want on the boardCode:class Playerlist { private: int size; Player* player; // array public: Playerlist(); ~Playerlist(); Playerlist (const Playerlist& playerlist); int getSize() {return size;} }; Playerlist::Playerlist() { player = NULL; cout << "How many players will be playing? " << endl; cout << "* Number of players should not exceed the cubic dimensions * " << endl; cin >> size; } Playerlist::~Playerlist() { delete [] player; } Playerlist::Playerlist (const Playerlist& playerlist) { size = playerlist.size; player = new Player [size]; for(int s = 0; s < size; s++) player[s] = playerlist.player[s]; }
.so in short ststic character starts at A and for each player in game it gets incramented ie: player2 = B player 3 = C etc. but it dont do that i get a different character when its incramentedCode:. . . case ENTER: //if(array[currentDepth][currentRow][currentCol].mark(player)) // cout << "Space already taken choose again" << endl; //else array[currentDepth][currentRow][currentCol].mark(player); player++; break;



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