I'm trying to extend a 'console' much like the one found in quake etc so that it writes the information that is added to it throughout the game to a text document so that an outside program can search this file for a certain string. I know where to add the code but i'm not sure how to start working out the code. I think the language used is C++ or very similar. Below is a copy of the code in .ini file where i need to add this code.
the relevant part is theCode:[Engine.Engine] GameRenderDevice=D3DDrv.D3DRenderDevice AudioDevice=Galaxy.GalaxyAudioSubsystem NetworkDevice=IpDrv.TcpNetDriver DemoRecordingDevice=Engine.DemoRecDriver Console=UTMenu.UTConsole Language=int GameEngine=Engine.GameEngineI know this is really a game programming question but i thought people within the C++ forum would have done much more work on just purely making little programs or bits of code to do things like this.Code:Console=UTMenu.UTConsole
Any help or ideas would be very useful because I'm very new to all this programming stuff!