Ok, I wormed out all my errors, now all I have are warnings. For some reason my game isint finding the right tile.
I'm getting this error:
Now, my problem is that MoveRight() is pritty big. I isolated line 162:Code:Microsoft Windows XP [Version 5.1.2600] (C) Copyright 1985-2001 Microsoft Corp. C:\Documents and Settings\User 1>CD C:\Borland\BCC55\BIN C:\Borland\BCC55\Bin>BCC32 C:\MazeOfPain.cpp Borland C++ 5.5.1 for Win32 Copyright (c) 1993, 2000 Borland C:\MazeOfPain.cpp: Warning W8068 C:\MOPEngine.h 162: Constant out of range in comparison in functio n MoveRight() Warning W8068 C:\MOPEngine.h 162: Constant out of range in comparison in functio n MoveRight() Turbo Incremental Link 5.00 Copyright (c) 1997, 2000 Borland
My line before that however:Code:Death(); //162
I have them declared as they should be:Code:if(Saveme[0] == Enemy1 || Saveme[0] == Enemy2 || Saveme[0] == Enemy3 || Saveme[0] == Enemy4) Death(); //162
Death function:Code:#define Enemy1 '@' #define Enemy2 '&' #define Enemy3 '$' #define Enemy4 '%'
I dont get why its saying its out of range?? I have like 50 other constants that work just fine.Code:void Death() { //Not finished. clrscr(); exit(0); }



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