Disable the cursor

This is a discussion on Disable the cursor within the C++ Programming forums, part of the General Programming Boards category; How can we change the cursor to a null cursor in VC++ win32 console applications?? Also is there any way ...

  1. #1
    bored to death
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    Disable the cursor

    How can we change the cursor to a null cursor in VC++ win32 console applications??

    Also is there any way to copy the text on the console in a string!!

    Thankx in advance...

  2. #2
    It's full of stars adrianxw's Avatar
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    >>> change the cursor to a null cursor in VC++ win32 console applications

    Use the SetConsoleCursorInfo() API function, look it up in the help.

    >>> way to copy the text on the console in a string

    Since you put all the text there, surely you already have access to this?
    Wave upon wave of demented avengers march cheerfully out of obscurity unto the dream.

  3. #3
    bored to death
    Guest
    Ok thanks for part 1

    However I require to read all the text on the console so that even after the screen in cleared i can restore it again. Something like:

    char Screen[4096];//global variable

    GetScreen(Screen);

    system("cls");

    cout<<Screen;

    Thanks in advance

  4. #4
    It's full of stars adrianxw's Avatar
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    I'm not sure you can do this, I've never tried, but I don't recall any API function for getting the console buffer's contents, GetConsoleScreenBufferInfo() will give you the current screen buffer settings.

    Again, I would suggest that as you've written the stuff, you already know what was there. Create a dummy buffer and write everything into this buffer at the same time you write to the console, you can then redraw it if necessary, (kind of like a memory DC and a BitBlt() function). I can't think why you would want to do this.
    Wave upon wave of demented avengers march cheerfully out of obscurity unto the dream.

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