setting up opengl for windows xp
I hope this isnt a dumb question :( I'm interested in learning to use OpenGL with my Bloodshed Dev-C++ compiler. None of the tutorials that I have found so far explain how to set up a Windows XP environment for this. Also, the tutorials I've looked at have all been written for a Visual C++ environment. I'm wondering if XP and a non VC++ environment require a different setup process than what I have read about. Can anyone point me in the direction of a good OpenGL tutorial that would help me set up my environment?